Brave Frontier Arena Batch Part 2 - Asto, Janice and Zekuu Omni Evolutions revealed - Sapphire Dragon Asto, Angelic Star Janice, Halting Victory Zekuu
The Arena batch Part 2 will be available in BF Global soon, here are the units which will come along with their Omni evolution forms:
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Sapphire Dragon Asto (Omni Evo)
Lord Stats/Imps:
HP: 8126 [1500]
Atk: 3034 [600]
Def: 3012 [600]
Rec: 2428 [600]
Hits:
12 / 4 DC
Cost:
48
LS:
+50% HP/+100% ATK, 8 BC/turn, Increased chance of using BB/SBB in arena (+20%) & Boost ABP (50%)/CBP (25%)
ES:
20-25% DMG to HP when hit (25% Chance) & Fill 2-3 BC when hit
BB: (18 BC)
16 Hits AoE (320%), ST (600%), Fill 8 BC & 3 turn 7 BC/turn
SBB: (25 BC)
18 Hits AoE (520%), 12 Hits RT (720%), Fill 8 BC, 3 turn 7 BC/turn & 3 turn +50% BB Fill Rate
UBB: (30 BC)
24 Hits AoE (1500%), 3 turn +500% Water Weakness Damage, 2 turn 100% All Element Mitigation, 3 turn 50 BC/turn & 3 Turn HoT 98999-99999 HP (+10% Target REC)
SP Skills:
[10 SP] +20% ATK/REC
[10 SP] +20% HP/DEF
[10 SP] 0-50% DEF depending on HP remaining
[10 SP] +50% ATK when BB Gauge is above 50%
[20 SP] +50% BB/SBB/UBB Mod
[60 SP] Survive up to 1 fatal blows (60% Chance)
[40 SP] LS+: Enhances LS's BB/SBB activation chance boost effect (+10%, total 30%)
[30 SP] BB+: Fill 2 BC & SBB+: Fill 2 BC
[30 SP] BB+: 2 BC/turn & SBB+: 2 BC/turn
[50 SP] Add Effect To BB/SBB (4-7 BC on Hit for 3 turns)
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Angelic Star Janice (Omni Evo)
Lord Stats/Imps:
HP: 8094 [1500]
Atk: 3291 [600]
Def: 2718 [600]
Rec: 2497 [600]
Hits:
15 / 3 DC
Cost:
48
LS:
+50% HP/+100% DEF, Mitigate Light/Dark Damage 15%, Survive up to 1 fatal blows (20% Chance) & Boost ABP (50%)/CBP (25%)
ES:
Survive up to 2 fatal blows (40% Chance) & Negate Status Ailments
BB: (27 BC)
18 Hits AoE (370%), normal atk AOE, Cure Status/Debuffs & 999 turn Revive buff to All Allies (10% Chance to Revive with 1% HP)
SBB: (28 BC)
21 Hits AoE (580%), normal atk AOE, Cure Status/Debuffs, 3 turn Negate Status Ailments & 999 turn Revive buff to All Allies (10% Chance to Revive with 1% HP)
UBB: (30 BC)
27 Hits AoE (1500%), normal atk AOE, 3 turn +500% Light Weakness Damage, 5 turn Negate Status Ailments & 999 turn Revive buff to All Allies (80% Chance to Revive with 100% HP)
SP Skills:
[10 SP] +20% HP/ATK
[10 SP] +20% HP/DEF
[20 SP] Hit Count +1
[10 SP] 2-3 BC when hit
[20 SP] 100% Base/Buffed Element Weakness Resist
[50 SP] LS+: Enhances LS's success rate of surviving 1 KO attack (+5% Chance, total 25% chance)
[30 SP] Add Effect To BB/SBB (3 Turn HoT 3000-3500 HP (+15% Target REC))
[40 SP] LS+: Mitigate Damage 5% (total 20%)
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Halting Victory Zekuu (Omni Evo)
Lord Stats/Imps:
HP: 8021 [1250]
Atk: 3757 [800]
Def: 2448 [400]
Rec: 2374 [500]
Hits:
1 / 42 DC
Cost:
48
LS:
+200% ATK for First 3 Turns, +50% HP, Chance (50%) to reduce enemy's BB gauge fill rate for 2 turns (-50%) & Increased ABP (50%)/CBP (25%)
ES:
Fill 10 BC On Spark & +100% Crit Damage
BB: (30 BC)
1 Hit AoE (420%), 3 Turn Self +100% ATK/+60% Crit Buff & 80% Injury/Curse
SBB: (32 BC)
1 Hit AoE (800%), ST (600%), 3 Turn Self +100% ATK/+60% Crit Buff, 80% Injury/Curse & 3 turn +50% Crit Dmg to Self
UBB: (30 BC)
1 Hit AoE (2000%), 3 Turn +350% ATK, 3 turn +300% All Weakness Damage, 3 turn +300% Spark Dmg & 3 turn +300% Crit Dmg
SP Skills:
[10 SP] 0-80% ATK depending on HP remaining
[20 SP] +100% Spark Damage
[10 SP] +50% Crit Damage
[20 SP] +50% All Weakness Damage
[40SP] 20% Chance Normal Attacks AoE (-50% Damage)
[10SP] 30% Chance Normal Attacks AoE (-50% Damage)
[20 SP] 30% Chance Normal Attacks AoE (-25% Damage)
[50 SP] Add Effect To BB/SBB (2 turn Def Ignore Buff)
[50 SP] LS+: Enhances success rate of LS's BC efficacy reduction effect (+10% chance, total 60%)
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