Brave Frontier Soul Bound Saga batch 7-star forms revealed | Ultor, Tridon, Andaria, Zedus, Aurelia & Hadaron 7-star forms units review and evolution materials | Herculean Ultor, Neptunian Tridon, Ruinous Andaria, Imperator Zedus, Archangel Aurelia, Deathless Hadaron
Leaked photos of the upcoming 7-star evolutions for Andaria and Zedus were revealed, take a look at their awesome designs below!
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Ruinous Andaria (7-star)
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Herculean Ultor (7-star)
BB: (26 BC)
16 hits Fire ST (600%), apply Taunt buff (250% Def) on self for 1 turn and DoT Debuff (Damage Over Turn, 500%) for 1 turn
SBB: (28 BC)
20 hits Fire AoE (600%), apply Taunt buff (250% Def) on self for 1 turn, boost Atk (200%) for 1 turn and boost Crit damage (50%)
UBB: (28 BC)
3 hits Fire AoE (1200%), boost Crit damage (300%) for 3 turns, boost own Atk, Def, Rec & Crit (300%) and mitigate damage taken (75%) for 1 turn
ES:
Boost own Atk & Def (40%), activates Angel Idol buff when HP below 20% and recover HP (100%) when revived [must equip Blades of Ultor]
Evolution Materials: (6* to 7*)
Fire Mecha God, Miracle Totem, Fire Totem, Metal Mimic, Fire Bulb
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Neptunian Tridon (7-star)
Hit Count:
12 (2 DC)
LS:
Mitigate damage (10%), boost max HP (40%) & Rec (50%) and boost Crit rate (20%)
BB: (33 BC)
16 hits Water AoE (280%), apply Earth shield (2500 HP, 3000 Def) for 2 turns and heal HP (2000~2300 HP, +10% target Rec) for 3 turns
SBB: (26 BC)
20 hits Water AoE (500%), apply Earth shield (3000 HP, 3000 Def) for 2 turns, boost Def (140%) for 3 turns and boost BC & HC drop rate (30%)
UBB: (30 BC)
25 hits water AoE (1000%), apply shield (no element, 20000 HP, 3500 Def) for 3 turns, boost BB gauge fill rate (50%) for 3 turns and chance (30%) to -80% Atk or Def for 1 turn
ES:
Boost max HP & Rec (40%) and fill own BB gauge (3 BC/turn) when Tridon's Trident is equipped
Evolution Materials: (6* to 7*)
Water Mecha God, Miracle Totem, Water Totem, Metal Mimic, Water Bulb
Ruinous Andaria (7-star)
Hits:
14 (2 DC)
LS:
Boost Crit rate (20%), BB Cashback (15~20%) and reduce BB gauge cost (20%)
BB (27 BC):
25 Hits AoE (280%), cure all Status Ailments & Debuffs, invalidate all Status Ailments for 3 turns & chance to inflict Paralysis (50%) & Poison (70%)
SBB (26 BC):
28 Hits AoE (500%), invalidate all Status Ailments for 3 turns, fill BB gauge (7 BC/turn) for 3 turns & boost BB gauge fill rate (30%) for 3 turns
UBB (26 BC):
35 Hits AoE (1200%), invalidate all Status Ailments for 3 turns, cure all Status Ailments & Debuffs & fill BB gauge (50 BC/turn) for 3 turns
ES:
Boost HP & Atk (40%, must equip Bow of Andaria) & fill BB gauge (2~3 BC) when Atked for 3 turns on BB & SBB usage (must equip Bow of Andaria)
Arena Type:
2
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Imperator Zedus (7-star)
Hits:
8 (3 DC)
LS:
Boost Crit damage (150%), boost Spark damage (80%) & boost Crit rate (20%)
BB (24 BC):
11 Hits Thunder & Light ST (350%), boost Spark damage (70%) for 3 turns & boost Elemental Weakness Damage (50%) for 3 turns
SBB (30 BC):
12 Hits Thunder & Light AoE (600%), boost Spark damage (80%) for 3 turns, chance (50%) to inflict Atk or Def debuff (-50%) for 1 turn & boost Crit damage (50%) for 3 turns
UBB (30 BC):
14 Hits Thunder & Light AoE (1200%), boost Spark damage (120%) for 3 turns, boost Elemental Weakness Damage (150%) for 3 turns & boost Crit damage (300%) for 3 turns
ES:
Boost all parameters (20%, must equip Spear of Zedus) & boost Crit rate (60%) for 3 turns on BB & SBB usage (must equip Spear of Zedus)
Arena Type:
2
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Herculean Ultor (7-star)
Hit Count:
11 (2 DC)
LS:
Boost Atk (80%), boost Def (50%), boost Crit rate (20%) and boost all Elemental Weakness damage (100%)BB: (26 BC)
16 hits Fire ST (600%), apply Taunt buff (250% Def) on self for 1 turn and DoT Debuff (Damage Over Turn, 500%) for 1 turn
SBB: (28 BC)
20 hits Fire AoE (600%), apply Taunt buff (250% Def) on self for 1 turn, boost Atk (200%) for 1 turn and boost Crit damage (50%)
UBB: (28 BC)
3 hits Fire AoE (1200%), boost Crit damage (300%) for 3 turns, boost own Atk, Def, Rec & Crit (300%) and mitigate damage taken (75%) for 1 turn
ES:
Boost own Atk & Def (40%), activates Angel Idol buff when HP below 20% and recover HP (100%) when revived [must equip Blades of Ultor]
Evolution Materials: (6* to 7*)
Fire Mecha God, Miracle Totem, Fire Totem, Metal Mimic, Fire Bulb
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Neptunian Tridon (7-star)
Hit Count:
12 (2 DC)
LS:
Mitigate damage (10%), boost max HP (40%) & Rec (50%) and boost Crit rate (20%)
BB: (33 BC)
16 hits Water AoE (280%), apply Earth shield (2500 HP, 3000 Def) for 2 turns and heal HP (2000~2300 HP, +10% target Rec) for 3 turns
SBB: (26 BC)
20 hits Water AoE (500%), apply Earth shield (3000 HP, 3000 Def) for 2 turns, boost Def (140%) for 3 turns and boost BC & HC drop rate (30%)
UBB: (30 BC)
25 hits water AoE (1000%), apply shield (no element, 20000 HP, 3500 Def) for 3 turns, boost BB gauge fill rate (50%) for 3 turns and chance (30%) to -80% Atk or Def for 1 turn
ES:
Boost max HP & Rec (40%) and fill own BB gauge (3 BC/turn) when Tridon's Trident is equipped
Evolution Materials: (6* to 7*)
Water Mecha God, Miracle Totem, Water Totem, Metal Mimic, Water Bulb
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Archangel Aurelia (7-star)
Hits:
12 (2 DC)
LS:
Invalidate all status ailments, boost Def & Rec (40%) and boost BC & HC drop rate (25%)
BB: (21 BC)
Heal HP (2700~3000 HP, +10% Target Rec) for 3 turns, cure all status ailments & debuffs, invalidate all status ailments for 3 turns & inflict DoT debuff (Damage over Turn, 200%) for 3 turns
SBB: (26 BC)
16 Hits Light AoE (500%), Heal HP (4000~4500 HP, + 22.5% Healer Rec), convert Rec to Def (80%) for 3 turns & fill BB gauge (4 BC/turn) for 3 turns
UBB: (20 BC)
21 Hits Light AoE (1000%), Heal HP (98999-99999 HP, +10% Target Rec) for 3 turns, apply 140 turn Revive buff on all allies (50% chance to Revive with full HP)
ES:
Chance (50%) to fill BB gauge (2~3 BC) when Atked (must equip Harp of Aurelia) and boost Def & Rec (40%, must equip Harp of Aurelia)
Evolution Materials (6* to 7*):
Light Mecha God, Miracle Totem, Light Totem, Metal Mimic, Light Bulb
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Deathless Hadaron (7-star)
Hits:
13 (2 DC)
LS:
Boost Atk (50~450%) & Def (50~100%) depending on HP lost, boost Atk (80%) & chance (20%) to ignore Def
BB: (25 BC)
15 Hits Dark AoE (350%), chance (25%) to inflict Poison, Weaken & chance (50%) to inflict Poison, Curse for 3 turns
SBB: (26 BC)
17 Hits Dark ST (1000%, Atk+100), boost Def (120%) & Crit rate (60%) for 2 turns, apply Stealth buff (400% Atk & 70% Crit) to self for 2 turns & boost Crit damage (150%) to self for 1 turn
UBB: (26 BC)
19 Hits Dark AoE (2000%, Atk+100), chance (75%) to lower Atk (-75%) or Def (-75%) for 3 turns, chance (100%) to inflict Injury, Poison, Sick & Weaken for 3 turns & activates Angel Idol buff to Self
ES:
Boost HP (50%, must equip Axe of Hadaron), boost Crit Damage (75%. must equip Axe of Hadaron)
Evolution Materials (6* to 7*):
Dark Mecha God, Miracle Totem, Dark Totem, Metal Mimic, Dark Bulb
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