Brave Frontier New Frontier Rift reward - Demon Ulfhednar Zelion Omni Evolution Revealed
Another new Omni unit will be available as a rewards for completing Frontier Rift event soon, here's the unit preview for Zelion!
Demon Ulfhednar Zelion (Omni)
Cost:
54
Lord-Type Stats:
Max HP: 9000 (1500)
Max Atk: 4500 (600)
Max Def: 3100 (600)
Max Rec: 500 (600)
Hits:
11 (5 BC/hit)
Leader Skill - Berserker's Red Calm
125% boost to Atk, 50% boost to Def and 80% boost to max HP, negates elemental damage, negates Def ignoring effects, 130% boost to Spark damage & 8% damage reduction
Brave Burst - Organ-Ripping Strike (27 BC)
18 combo Thunder attack [400%] on all foes, 21 combo powerful Thunder attack [600%-800%] on single foe (damage relative to remaining HP), activates Taunt and greatly boosts own Def [150%] for 1 turn, enormously boosts Atk and Rec relative to HP [80%] for 3 turns, probable [50%] HP absorption [8%-10%] for self when attacking for 3 turns & adds probable [30%] 3 turn considerable Atk reduction [30%] effect to attack for 3 turns
Super Brave Burst - Bloodied Thunder Claw (32 BC)
20 combo powerful Thunder attack [700%] on all foes, 23 combo massive Thunder attack [1500%-2000%] on single foe (damage relative to remaining HP), boosts own BB gauge to max, enormously boosts own Atk [300%] and considerably reduces own Def and Rec [-30%] for 2 turns, enormously boosts own Spark damage [120%] for 3 turns & hugely boosts all elemental damage [150%] for 3 turns
Ultimate Brave Burst - Primal Joyous Slaughter (35 BC) generated: 22+25 (1 BC/hit) 22 combo massive Thunder attack [1200%] on all foes, 25 combo massive Thunder attack [3000%-4000%] on single foe (damage relative to remaining HP, with enormously boosted critical hit rate[100%]), enormously boosts Spark damage [400%] for 3 turns, hugely boosts max HP [40%], enormously boosts own critical damage [600%] for 1 turn & enormously boosts OD gauge [1000] at turn's end for 3 turns
Extra Skill - Howling Thunder Titan
20% boost to all parameters for all allies when Status Boost Sphere is equipped, raises normal hit amount [+2 to each hit] when Atk Boosting Sphere is equipped, 40% boost to all parameters when BB Gauge Sphere is equipped & greatly boosts Spark damage [80%] when HP is over 50% when Spark Sphere is equipped
SP Skills:
[10 SP] 40% boost to all parameters
[10 SP] Raises all parameter boost from 40% to 60%
[10 SP] 150% boost to Spark damage
[10 SP] Greatly boosts elemental damage [100%]
[10 SP] Raises Atk parameter limits to 160000
[20 SP] Further raises Atk parameter limits from 160000 to 180000
[50 SP] Probable [70%] resistance against 1 KO attack
[20 SP] Adds high probability [80%] of random status ailment infliction effect to BB/SBB
[25 SP] Enhances LS's damage reduction effect [+7%]
[10 SP] Adds probable [30%] Spark vulnerability infliction [50%] for 2 turns effect to BB/SBB
[60 SP] Adds BB gauge fill rate reduction [50%] for 2 turns effect to BB/SBB
[35 SP] Enhances BB/SBB/UBB's damage effectiveness [+200%/250%/300% BB base Atk]
[7★ Lore]
Kidnapped by agents of the Raug from his parents as he came into the world, Zelion knew of only one thing in his life: pain. His childhood was spend in isolation as his demonic kidnappers trained him in the varied arts of fighting. Zelion was a natural, easily ripping his opponents into bloody gibbets. Soon, the only joy he found was in murder, and the only laughter he heard was mingled in his own screams. But his skill and prowess came at a price. As time passed, his berserker rages were getting harder to control, even with the control that the Raug tried to plant into his mind. They deemed his existence a failure and placed him in hibernation against his will. Time had passed before he found himself waking up again--this time, though, bound by celestial magic that calmed down his hyper-aggressive mania and allowed him to be much more reasonable. As he grew accustomed to his rescuers--especially the magician who had laid her enchantments on his mind--he realized the horrifying gravity of the things that he had done under the demon's influence. Angered, Zelion swore that he would take his revenge on the Raug and find out what happened to his family.
[Omni Lore]
Kidnapped by agents of the Raug from his parents as he came into the world, Zelion found that adjusting to a life on the run from roving bands of demons with his 'rescuers' was going to take a bit of getting used to. The silence in his head between battles was fertile ground for his doubts to claw against his sanity. It was no wonder that he wholeheartedly threw himself into the thick of battle whenever the opportunity arose. Despite his self-destructive tendencies, his strength and martial skill was the edge that the human resistance often needed to survive the depredations of the Raug. Of course, most men would have appreciated the accolades that came with victory, especially those that came with breathy promises and shy glances from his female companions. But the young man was unused to the attention, preferring solitude instead. Despite his best efforts, his heart was soon entwined by seemingly-mutual feelings of desire with several members of their odd company, and as they journeyed into the heart of the Raug's strength, Zelion would find his fighting skill bound by feelings he could not control. It would be his only mistake.
54
Lord-Type Stats:
Max HP: 9000 (1500)
Max Atk: 4500 (600)
Max Def: 3100 (600)
Max Rec: 500 (600)
Hits:
11 (5 BC/hit)
Leader Skill - Berserker's Red Calm
125% boost to Atk, 50% boost to Def and 80% boost to max HP, negates elemental damage, negates Def ignoring effects, 130% boost to Spark damage & 8% damage reduction
Brave Burst - Organ-Ripping Strike (27 BC)
18 combo Thunder attack [400%] on all foes, 21 combo powerful Thunder attack [600%-800%] on single foe (damage relative to remaining HP), activates Taunt and greatly boosts own Def [150%] for 1 turn, enormously boosts Atk and Rec relative to HP [80%] for 3 turns, probable [50%] HP absorption [8%-10%] for self when attacking for 3 turns & adds probable [30%] 3 turn considerable Atk reduction [30%] effect to attack for 3 turns
Super Brave Burst - Bloodied Thunder Claw (32 BC)
20 combo powerful Thunder attack [700%] on all foes, 23 combo massive Thunder attack [1500%-2000%] on single foe (damage relative to remaining HP), boosts own BB gauge to max, enormously boosts own Atk [300%] and considerably reduces own Def and Rec [-30%] for 2 turns, enormously boosts own Spark damage [120%] for 3 turns & hugely boosts all elemental damage [150%] for 3 turns
Ultimate Brave Burst - Primal Joyous Slaughter (35 BC) generated: 22+25 (1 BC/hit) 22 combo massive Thunder attack [1200%] on all foes, 25 combo massive Thunder attack [3000%-4000%] on single foe (damage relative to remaining HP, with enormously boosted critical hit rate[100%]), enormously boosts Spark damage [400%] for 3 turns, hugely boosts max HP [40%], enormously boosts own critical damage [600%] for 1 turn & enormously boosts OD gauge [1000] at turn's end for 3 turns
Extra Skill - Howling Thunder Titan
20% boost to all parameters for all allies when Status Boost Sphere is equipped, raises normal hit amount [+2 to each hit] when Atk Boosting Sphere is equipped, 40% boost to all parameters when BB Gauge Sphere is equipped & greatly boosts Spark damage [80%] when HP is over 50% when Spark Sphere is equipped
SP Skills:
[10 SP] 40% boost to all parameters
[10 SP] Raises all parameter boost from 40% to 60%
[10 SP] 150% boost to Spark damage
[10 SP] Greatly boosts elemental damage [100%]
[10 SP] Raises Atk parameter limits to 160000
[20 SP] Further raises Atk parameter limits from 160000 to 180000
[50 SP] Probable [70%] resistance against 1 KO attack
[20 SP] Adds high probability [80%] of random status ailment infliction effect to BB/SBB
[25 SP] Enhances LS's damage reduction effect [+7%]
[10 SP] Adds probable [30%] Spark vulnerability infliction [50%] for 2 turns effect to BB/SBB
[60 SP] Adds BB gauge fill rate reduction [50%] for 2 turns effect to BB/SBB
[35 SP] Enhances BB/SBB/UBB's damage effectiveness [+200%/250%/300% BB base Atk]
[7★ Lore]
Kidnapped by agents of the Raug from his parents as he came into the world, Zelion knew of only one thing in his life: pain. His childhood was spend in isolation as his demonic kidnappers trained him in the varied arts of fighting. Zelion was a natural, easily ripping his opponents into bloody gibbets. Soon, the only joy he found was in murder, and the only laughter he heard was mingled in his own screams. But his skill and prowess came at a price. As time passed, his berserker rages were getting harder to control, even with the control that the Raug tried to plant into his mind. They deemed his existence a failure and placed him in hibernation against his will. Time had passed before he found himself waking up again--this time, though, bound by celestial magic that calmed down his hyper-aggressive mania and allowed him to be much more reasonable. As he grew accustomed to his rescuers--especially the magician who had laid her enchantments on his mind--he realized the horrifying gravity of the things that he had done under the demon's influence. Angered, Zelion swore that he would take his revenge on the Raug and find out what happened to his family.
[Omni Lore]
Kidnapped by agents of the Raug from his parents as he came into the world, Zelion found that adjusting to a life on the run from roving bands of demons with his 'rescuers' was going to take a bit of getting used to. The silence in his head between battles was fertile ground for his doubts to claw against his sanity. It was no wonder that he wholeheartedly threw himself into the thick of battle whenever the opportunity arose. Despite his self-destructive tendencies, his strength and martial skill was the edge that the human resistance often needed to survive the depredations of the Raug. Of course, most men would have appreciated the accolades that came with victory, especially those that came with breathy promises and shy glances from his female companions. But the young man was unused to the attention, preferring solitude instead. Despite his best efforts, his heart was soon entwined by seemingly-mutual feelings of desire with several members of their odd company, and as they journeyed into the heart of the Raug's strength, Zelion would find his fighting skill bound by feelings he could not control. It would be his only mistake.
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