Global Exclusive Keres and Zeis Omni Evolutions Announced

Brave Frontier Keres and Zeis Omni Evolutions Announced -Starpyre Lancer Zeis, Titanbane Primus Keres

BF Global will be releasing 2 new global exclusive unit with up Omni evolution potential, let's check out their skills below:

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Titanbane Primus Keres (Omni)



Cost: 
50 

Lord-type Stats: 
Max HP: 8350 (1500) 
Max Atk: 3450 (600) 
Max Def: 3340 (600) 
Max Rec: 2470 (600) 

Hits: 
13 BC (4 BC/hit)

Leader Skill – Massacre Imposition Geas 
200% boost to Atk, 60% boost to max HP and 30% boost to critical hit rate of Dark types, hugely boosts critical damage [150%], hugely boosts Def, Rec [80%] when BB gauge is over 50% & hugely boosts Dark elemental damage [150%] 25% boost to all parameters of Dark types & 20% damage reduction from Dark, Light types in Guild Raid 

Brave Burst - One Man Kills Armies (30 BC) 
18 combo Dark attack on all foes [420%], enormously boosts Dark types' critical hit rate [60%] for 3 turns, hugely boosts Dark types' Atk, Def [120%] for 3 turns, adds probable [20%] great 1 turn Atk reduction [30%] effect to attack for 3 turns & 50% damage reduction for 2 turns 

Super Brave Burst - A Scarlet Straight Line (32 BC) 
21 combo powerful Dark attack on all foes (damage relative to remaining HP) (200%-900%), boosts critical damage (75%) for 3 turns, hugely boosts Atk, Def relative to max HP (30%) for 3 turns, 50% damage reduction for 2 turn & hugely boosts Dark elemental damage (150%) for 3 turns 

Ultimate Brave Burst - Silence Before Despair (32 BC) 
24 combo powerful Dark attack on all foes (damage relative to remaining HP) [1500%-2500%], boosts critical damage [300%] for 3 turns, greatly boosts Atk, Def relative to max HP [50%] for 3 turns, hugely boosts max HP [40%], hugely reduces damage [80%] from Light, Dark types for 3 turns & enormously boosts Dark elemental damage [500%] for 3 turns 

Extra Skill - Scarlet Grass-Cutting Style 
Considerably boosts critical damage [100%], probable [20%] damage reduction to 1 & restores HP [2500-3000 HP] each turn 

SP Skills:
[10 SP] 30% boost to max HP 
[10 SP] Raise max HP boost from 30% to 50% 
[15 SP] Critical hit damage boosts BB gauge (8-10 BC) 
[20 SP] Boosts elemental damage (+50%) 
[10 SP] Breaks Atk's parameter limit 
[40 SP] Enhances LS's critical damage boost effect (+100%) 
[5 SP] Adds elemental damage negation for 2 turns effect to BB/SBB 
[15 SP] Adds Def ignoring effect to attack for 2 turns effect to BB/SBB 
[25 SP] Enhances SBB's Atk, Def boost (5%) relative to max HP effect 
[30 SP] Adds Light & Dark elemental damage reduction (15%) for 1 turn effect to BB/SBB 
[30 SP] Enhances SBB's critical damage (50%) boost effect 

[7* Lore]: 
A natural-born leader, many looked up to Keres in his family-faction. Despite his stature and size, he was an easy-going, approachable fellow who was eager to share in the burdens of his fellow soldier. However, those envious of his reputation tried to undermine him, pointing out to their Vardket masters that his weak heart was a severe hindrance that slowed them down. Their silence only encouraged his detractors, and soon matters had come to a head as a fight broke out between his enemies and his allies while he was still recovering from his latest attack. Fearing the worst, Keres struggled to stand, every ounce of strength he possessed spent as his body rebelled against him. Angry at his own weakness, he shouted for them to stop. A moment later, he realized that someone had slipped a blade into his chest in the confusion before losing consciousness. He awoke later only to realize that his body had been transformed by the Vardket--strengthened with magic and sorcery that only they understood. He had passed their test, they said, and his faith was proof that he deserved to have the shortcomings of his body removed. Rewarded with a new lease on life and a seemingly predatory blade, he was immediately ordered to lead his family-faction and train them for the inevitable battle against the gods. Although he was suspicious at the turn of events, he did not dare voice his objections, even as he executed his opponents at his master's behest. When the news of their disappearance reached his ears, he began a thorough search of their most secret facilities to find out the truth. 

[Omni Lore]: 
The discovery of the Vardket's departure was no surprise to Keres, and the evidence he had found of their experiments only fueled his anger against them. Yet the battle against the other family-factions had shown that many still clung to the hope of their master's return, some violently so. With his own allies and friends in the crosshairs, it was going to be a matter of time before war would break out once again. Determined to thwart their aims, he reached out to the others who were favorably inclined to his cause. A coalition of similar interests was born, and many nights were spent training and planning together for the inevitable. When the news arrived of their enemies reactivating an old Vardket superweapon with human sacrifices and jury-rigged necromancy, Keres knew that the time had come. His allies stood by his side as he led the midnight charge from the heavens, dropping onto the enemy facility from his family-faction's massive skyship. His blade drank deeply, its voice howling in glee and hunger as the opposition was cut into pieces. Amidst explosions, screams and magic, Keres made his way into the deepest levels of the superweapon's chambers, refusing to let his many injuries slow him down. At last, he and his allies stood before the weapon's beating heart, with the fate of their world decided in mere moments.


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Starpyre Lancer Zeis (Omni)



Cost: 
50 

Lord-type Stats: 
Max HP: 8120 (1250) 
Max Atk: 3705 (800) 
Max Def: 2890 (400) 
Max Rec: 2830 (500) 

Hits: 
17 (3 BC/hit) 

Leader Skill – Titanium Antimagic Technique 
200% boost to Atk and 60% boost to max HP of Fire types, 130% boost to Spark damage, Spark damage boosts BB gauge [2-3BC] & hugely boosts Fire elemental damage [150%] 25% boost to all parameters of Fire types & 15% damage reduction from Fire, Earth types in Guild Raid 

Brave Burst - Accelerated Incandescence (30 BC) 
 21 combo Fire attack on all foes [420%], hugely boosts Spark damage [120%] for 3 turns, adds probable [20%] great 1 turn Atk reduction [30%] effect to attack for 3 turns & greatly boosts Fire types' Atk, Def [100%] for 3 turns 

Super Brave Burst - Vortice Immolation (32 BC)
23 combo powerful Fire attack on all foes (damage relative to remaining HP) [200%-900%], 3 combo powerful Fire attack on single foe [600%], enormously boosts Spark damage [150%] for 3 turns, adds probable [30%] Spark critical [60%] for 3 turns, hugely boosts Fire types' Atk, Def [120%] for 3 turns & hugely boosts Fire elemental damage [150%] for 3 turns 

Ultimate Brave Burst - Starkiller Meteor Assault (32 BC) 
25 combo massive Fire attack on all foes [1800%], enormously boosts Spark damage [300%] for 3 turns, inflicts enormous Spark vulnerability [150%] for 3 turns, enormously boosts Atk [350%] for 3 turns, additional massive attack [1500%] at turn's end for 3 turns & enormously boosts Fire elemental damage [500%] for 3 turns 

Extra Skill - All-Consuming Ember Crown 
Greatly boosts Atk [100%] when BB gauge is full, damage taken greatly boosts BB gauge [2-3BC] & 100% boost to Spark damage for 2 turns when Sparks exceed certain amount [>15 Sparks] 

SP Skills: 
[25 SP] 50% boost to all parameters 
[15 SP] 100% boost to Spark damage 
[10 SP] Raises Spark damage boost from 100% to 120% 
[20 SP] Boosts elemental damage (+50%) 
[10 SP] Breaks Atk's parameter limit 
[10 SP] Enhances LS's 130% boost to Spark damage effect (10%) 
[35 SP] Adds resistance against 1 KO attack after activating OD 
[15 SP] Adds Def ignoring effect to attack for 2 turns effect to BB/SBB 
[20 SP] Adds considerable HP restoration (400-500HP) during Spark for 3 turns effect to SBB 
[25 SP] Enhances SBB's elemental damage boost [+50%] effect 
[40 SP] Adds greatly boosts Atk relative to Def (+80%) for 3 turns effect to BB/SBB

[7* Lore]: 
A magical prodigy from birth, Zeis caught the eye of the Vardket in an unusual manner: they found her skipping indoctrination classes, spending the time poring over texts of magical theory instead as she clumsily cast small fireballs in the library. After the controversy had died down, her masters decided to have her taught with specialized automatons through a personalized curriculum. Her preference for books over company only confirmed their choice, and soon the young magician was mastering the arts of war and magic by herself with the greatest of ease. Despite the explosive accidents and flesh-twisting incidents that she encountered in her lessons, she soon became one of her family-faction's greatest frontline warriors. With her ability to cast multiple offensive spells at a rapid-fire rate, it was only a matter of time before she surpassed her fellows with her unique, fluid method of fighting. Boredom soon saw her successfully petitioning the Vardket for permission to hunt wild predators in their many testing grounds, a privilege that they easily granted. A small cult of followers soon followed in her wake, each one eager to imitate her skill and success in the field. For the most part, she barely took any interest in anything that wasn't connected to magic, and so the news that the Vardket had disappeared without a trace was met with a long-suffering sigh. 

[Omni Lore]: 
With the disappearance of the Vardket, Zeis and her fellows soon found that there was much more to their plans than they were willing to let on. Their investigations in barely-mentioned research facilities unearthed a treasure trove of discoveries. As expected, only those that were related to magic--even in passing--held her attention. It seemed that their studies into the nature of life and death went much deeper than anyone knew, and she spent weeks by herself studying the various texts that they had found. It soon led to a treasure hunt of sorts, with each find hinting at another barely-mentioned facility, each one's contents more grotesque and horrifying than the last. Some of the experiments had gone mad and attacked anything they came in contact with, while the others had retreated into a dormant state, lashing out when intruders were detected. Fortunately, her fighting skills and arcane arts were more than enough to see her through these trials, and the danger that they possessed sharpened her desire to find the Vardket's ultimate secrets. And find them she did--deep within an oft-forgotten research and weapon development facility with icy walls reeking of rotten flesh and screams. She found the location of a superweapon made to twist dimensions apart, fueled by the ritual sacrifice of thousands slowly being bled to a painful, torturous death. But she was not the first to find the information, and she quickly realized that those who supported the Vardket's return intended to reactivate the weapon as soon as possible. With fleet feet--and more merciful deaths than she had cared to admit--she rejoined her fellows and prepared for the worst.



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Brave Frontier Global Blog: Global Exclusive Keres and Zeis Omni Evolutions Announced
Global Exclusive Keres and Zeis Omni Evolutions Announced
Brave Frontier Keres and Zeis Omni Evolutions Announced -Starpyre Lancer Zeis, Titanbane Primus Keres
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Brave Frontier Global Blog
https://bravefrontierglobal.blogspot.com/2017/03/global-exclusive-keres-and-zeis-omni.html
https://bravefrontierglobal.blogspot.com/
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